iMap

WWI Air War In Italian Alps

iMap Terrain Tile Upgrade

 

The valley shown was made with the designer’s custom-modified PL1 tiles to form a more realistic river pattern

Development of iMap ceased after the entire map’s tiles had been painstakingly customized to eliminate (as completely  as possible within the .ted terrain editor’s capacity) repeating tiles which plagued the original release.  Later terrain tile improvements including Promiseland I & II & Hell’s Angels Superpatch enhanced the color design of the stock tiles which greatly improved the beauty of the terrain; none relieved the monotony of repeating tiles which only stood out more the higher you would fly.

In iMap, it is very difficult to identify repeating tiles except along some forest edges which required to make flatland and hilly or mountainous ground match up, and those situations were minimized as much as technically possible.

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